ExtraOutfits Part 1 - Outfit List
 
This list contains all information about the outfits you can find playing with this plug-in.
 
Outfit
Description
Place
Inertial Damper Makes the ship inertialess Tektaara Station / Obatta System

Handblaster Upgrade +5% higher capturing rate Many worlds (tech level 3)

Sigma Jump Maximizer Fast jumping, multi jumping, +2 fuel units, -1 day traveltime Earth / Sol system (Sigma missions required)

Tektaara Repairing System Repairs your ship if you're disabled Tektaara Station / Obatta System

Tektaara Cloaking Device Cloaks your ship Tektaara Station / Obatta System

StellarBank™ Bank Account Your money will work for you Many worlds (tech level 1)

TradersBank™ Bank Account Your money will work for you Many worlds (tech level 1)

Elite Capturing Squad +15 crew member, +25% higher capturing rate Pirate worlds / stations (tech level 16)

Starbridge Upgrade Upgrades your Starbridge "C" to "D" Earth / Sol system (Available after getting the "C" upgrade)

Gli-Tech Membership Card Gives you a permanent discount of 10% to all outfits and ships Gli-Tech-nia / Rimshot

False Fed ID Clean record for Federation space Pirate worlds / stations (tech level 16)

False Auroran ID Clean record for Auroran space Pirate worlds / stations (tech level 16)

False Polaris ID Clean record for Polaris space Pirate worlds / stations (tech level 16)

PD Laser Point defense laser, very usefull against rockets Tektaara Station / Obatta System

Medium Blaster FWC A Medium Blaster that can fire during the use of a cloak Rauther / Rautherion

Exotic Technologie License Used for many new outfits Tektaara Station / Obatta System

Siege Mine & Launcher Long drifting mine Some worlds (tech level 5)

Grenade Weapons License Used to buy mine type weapons Some worlds (tech level 7)

Interference Missile & Launcher Interesting missile type weapon, so just try it out Tektaara Station / Obatta System

Control Computer Used to create a Self-Made Energon Cannon Many worlds (tech level 3)

Weapon Control Software Used to create a Self-Made Energon Cannon Many worlds (tech level 3)

IDA Frigate Energy Cell Used to create a Self-Made Energon Cannon Many worlds (tech level 3)

Empty Weapon Hull Used to create a Self-Made Energon Cannon Many worlds (tech level 3)

Self-Made Energon Cannon Long range weapon, great damage rate, uses fuel to work Will be given if you got the four pieces above

Duplicator Mine & Launcher Self-Duplicating mine which will create a great field of mines Tektaara Station / Obatta System

Pirate Scrambler Pirates will think you are one of them Tektaara Station / Obatta System

Repairing System Upgrade Upgrades your Tektaara Repairing System to a Upgraded Repairing System Tektaara Station / Obatta System

Upgraded Repairing System This system can repair you if you`re disabled and it can repair the whole hull too Will be given if you got the Repairing System and its upgrade

CPU System MS-Galax Density Scanner, IFF Decoder, Auto-refueller, Auto-eject Some worlds (tech level 7)

CPU System MS-Galax Interference Mod, Murk Mod Will be given if you have bought the outfit above

Protective Technologies License Only purpose is to extend the list of outfits which the original Protective Technologies License allows you to purchase Will be given if you have buyed the original Protective Technologies License

Blockade Mine & Launcher Fires 5 mines at the same time, drifting mines Some Auroran worlds (tech level 10)

Ionization Impact & Launcher Fires a rocket wich will detonate after a short period of time, the detonation will create a highly ionizied field that can explode up to five times Some Auroran worlds (tech level 11)


Starbridge Upgrade Upgrades your Starbridge "D" to "E" Earth / Sol system (Available after getting the "D" upgrade)

Polaron Mine & Launcher Drops a mine that ignore the ship's shields Some Polaris worlds (tech level 9)

Flak Rounds & Launcher Fires a Flak Round that explode to all sides after a short period of time, high damage rating on armor Some Polaris worlds (tech level 9)

Plasma Thrower Creates a wall of plasmafire in space, uses fuel to work Tektaara Station / Obatta System

Ionization Beam Will quickly ionize a ship, uses fuel to work, faster de-ionization, more ionization capacity, does no damage Tektaara Station / Obatta System


Multi Beam Toggle your targets fast and it will shoot on different targets at the same time Tektaara Station / Obatta System

SF Light Cannon Side firing cannon, usefull for fighters Rauther / Rautherion System

Rear Flak Launcher Fires the Flak Rounds out of your back so a following enemy will fly into it, uses the same ammunition as the Flak Rounds Launcher Some Polaris worlds (tech level 9)


PD Rocket Launcher A point defense rocket launcher, same ammunition as the Raven Rocket Launcher Gli-Tech-nia / Rimshot


Space Map Shows you all systems Tektaara Station / Obatta System

Sigma STE Transfer Takes shield capacity and gives you energy Earth / Sol system (Sigma missions required)

Sigma ATM Transfer Takes armor and gives you mass Earth / Sol system (Sigma missions required)

Fast Recharge Faster shield recharge, uses fuel to work Tektaara Station / Obatta System

Hull Integrety More armor Tektaara Station / Obatta System

Murk Modifier Decreases the murkiness level of a system Tektaara Station / Obatta System

Organic Armor More armor, repairs armor if the ship is not disabled Some Polaris worlds (tech level 9)

Seeker Pulse Fires a fusion pulse that follows a targeted ship, uses fuel to work, doesn't need other ammunition Tektaara Station / Obatta System


First Officer (bad) +1 crew members, +5% higher capturing rate Many worlds (tech level 3)

First Officer +1 crew members, +8% higher capturing rate, IFF Scrambler: Marauder Some worlds (tech level 5)

First Officer (good) +1 crew members, +10% higher capturing rate, IFF Scrambler: Federation Earth / Sol system

Operations Officer (bad) +1 crew members, hyperspace distance mod, hyperspace speed mod Many worlds (tech level 3)

Operations Officer +1 crew members, hyperspace distance mod, hyperspace speed mod Some worlds (tech level 5)

Operations Officer (good) +1 crew members, hyperspace distance mod, hyperspace speed mod, multi jump Rauther / Rautherion System

Tactical Officer (bad) +1 crew members, More shield capacity, faster shield recharge Many worlds (tech level 3)

Tactical Officer +1 crew members, More shield capacity, faster shield recharge, maximal guns +1 Some worlds (tech level 5)

Tactical Officer (good) +1 crew members, More shield capacity, faster shield recharge, maximal turrets +1 Gli-Tech-nia / Rimshot

Engineering Officer (bad) +1 crew members, Speed increase, acceleration booster Many worlds (tech level 3)

Engineering Officer +1 crew members, Speed increase, turn rate increase, acceleration booster Some worlds (tech level 5)

Engineering Officer (good) +1 crew members, Speed increase, turn rate increase, acceleration booster Harbor / Scheall System

Sensor Officer (bad) +1 crew members, Interference mod, increases the murkiness level of a system Many worlds (tech level 3)

Sensor Officer +1 crew members, Interference mod, decreases the murkiness level of a system Some worlds (tech level 5)

Sensor Officer (good) +1 crew members, Interference mod, decreases the murkiness level of a system, cloak scanner Tektaara Station / Obatta System

Comm Officer (bad) +1 crew members, Jamming types 1-2 Many worlds (tech level 3)

Comm Officer +1 crew members, Jamming types 1-2 Some worlds (tech level 5)

Comm Officer (good) +1 crew members, Jamming types 1-2, scrambles distress signals Misfire / Trishka system

Rear Missile & Launcher Rear-quadrant missile turret, no seeker function Tektaara Station / Obatta System

TAM Drone PD Laser Point defense laser, very usefull against rockets Can`t be bought

Crew Quarters Gives Soldier Quarters and Engineer Quarters and Ensign Quarters Some worlds (tech level 5)

Soldier Quarters Gives the ability to hire Soldiers Can`t be bought

Engineer Quarters Gives the ability to hire Engineers Can`t be bought

Ensign Quarters Gives the ability to hire Ensigns Can`t be bought

Soldier + 1 crew member, +1% higher capturing rate Many worlds (tech level 3)

Engineer + 1 crew member, faster shield recharge, faster armor recharge Many worlds (tech level 3)

Ensign + 1 crew member, decreases the murkiness level of a system, hyperspace distance mod Many worlds (tech level 3)

Officer Quarters Gives the ability to hire Officers and buy Officers Lounge Some worlds (tech level 5)

Officers Lounge +3% higher capturing rate, faster shield recharge, speed increase, Ion Dissipator Few worlds (tech level 7)

Weapon Construction Bay Lets you build missiles and mines for some launching systems while flying through space Gli-Tech-nia / Rimshot System

Metals & Cables Resource to build missiles and mines with a Weapon Construction Bay Many worlds (tech level 3)

Warheads & Engine Segments Resource to build missiles and mines with a Weapon Construction Bay Some worlds (tech level 5)

Turret Addition Upgrade Will take away a gun slot and give you a turret slot (only available for fighter type ships) Rauther / Rautherion System

Soldier Trainee Coin Gives the ability to buy Trainee Programs if you have a Holodeck Can`t be bought

Engineer Trainee Coin Gives the ability to buy Trainee Programs if you have a Holodeck Can`t be bought

Ensign Trainee Coin Gives the ability to buy Trainee Programs if you have a Holodeck Can`t be bought

Holodeck Gives the ability to buy Trainee Programs for each crewmen Few worlds (tech level 7)

Trainee Program - "Soldier" +1% higher capturing rate Some worlds (tech level 5)

Trainee Program - "Engineer" +2 speed increase, +2 acceleration increase, +1 turn rate increase Some worlds (tech level 5)

Trainee Program - "Ensign" Hyperspace distance mod, faster de-ionization Some worlds (tech level 5)

Observationsdeckdeck Cloak scanner, reinforcement-call inhibitor Few worlds (tech level 7)

Observationsdeckdeck Jamming types 1-4 Will be given if you have bought the outfit above

Observationsdeckdeck Map Map that will work as long as you have the Observationsdeck Will be given if you have bought the outfit above

Afterburner 2nd Generation Afterburner, slower energy drain than a normal Afterburner Few worlds (tech level 7)

Mining Crew Will mine for opals Gem / Formalhaut System

Storehouse Will store mined opals Gem / Formalhaut System

Opals Expensive trading goods Gem / Formalhaut System

TO Drone Offensive Laser Turreted beam weapon Can`t be bought

Solar Panel 2nd Generation Regenrates energy, faster than the a normal Solar Panel Few worlds (tech level 7)

Battery Pack 2nd Generation Increases a ships energy, gives more energy than a normal Battery Pack Few worlds (tech level 7)

Defense Drone Blaster Blaster which fires four shots at once, burst reload after four shots, configured to disable enemy ships Can`t be bought


Defense Drone Bay & Defense Drone Bay & usefull Drone wich is configured to disable enemy ships, stand-ground attacks, can`t move in space Few worlds (tech level 7)


False Rebel ID Clean record for Rebellion space Pirate worlds / stations (tech level 16)

Farseeker Missile & Launcher Fires eight missiles at once, burst reload after eight shots, missile increases speed permanently, damage based on remaining livetime of a missile Rauther / Rautherion System


Acceleration Missile & Launcher Ultra fast launching system, able to fire through an enemy ship and attack it from its back Rauther / Rautherion System


Scatter Blaster Shots will divide in many small shots, wide field of attack Rauther / Rautherion System

Stand-Off Rocket Launcher & Bay Launches a drifting missile rack, the missile rack doesn`t need ammunition, costs 300 credits per day, one missile rack can launch 36 IR Missiles until you have to reload it in your bay Few worlds (tech level 7)



Mass Driver Slow shots, shots ignore a ship's shield, need Chaingun Ammunition to work Rauther / Rautherion System

Energetic Splitter Bomb & Launcher Launches a bomb that explode after a short period of time, after exploding the bomb splitters in many little auto-seeking energetic parts Gli-Tech-nia / Rimshot


Inertial Damper Installed in Vell-os and Polaris ships Can`t be bought

Inertial Damper Remover Removes any Inertial Damper from your ship except the Vell-os ones Tektaara Station / Obatta System

Bremesol Reactor (Online) Very very very powerfull reactor type Tektaara Station / Obatta System

Bremesol Reactor (Offline) Will be given if you don`t have any Bremesol remaining Can`t be bought

Bremesol Factory Produces 5 units of Pure Bremesol Reflex-ion / Agate System

Bremesol Factory Upgrade Upgrades the Bremesol Factory to an Upgraded Bremesol Factory Reflex-ion / Agate System

Upgraded Bremesol Factory Will be given if you buy the outfits above, produces 10 units of Pure Bremesol Can`t be bought

Bremesol Storage Used to store Bremesol on your ship Reflex-ion / Agate System

Pure Bremesol Will be given if you own a Bremesol Factory, ressource used to get Refined Bremesol Can`t be bought

Refined Bremesol Will be given if you have orderd the factory to refine Pure Bremesol Can`t be bought

Worn Out Bremesol Will be given if you have used the Bremesol for a Bremesol Reactor Can`t be bought

Refine Bremesol Order to let the Bremesol Factory refine your Pure Bremesol Reflex-ion / Agate System

Load Bremesol Order to load Refined Bremesol into your Bremesol Storage aboard your ship Reflex-ion / Agate System

Dump Worn Out Bremesol Order to dump the Worn Out Bremesol Everywhere (tech level 0)

Loaded Bremesol Will be given if you used the Load Bremesol order, used for a Bremesol Reactor, able to sell sell it for a good amount of money Can`t be bought


Bremesol Explosion Random non-lethal bomb, will be given by a random event if you have Worn Out Bremesol onboard your ship Can`t be bought


Inertia (On/Off) Available at T2 Strenght (Vell-os only), allows to set your Inertial Damper on/off Everywhere (tech level 0)

Mental Cargo Room Available at T4 Strenght (Vell-os only), allows you to get additional 5 tons of cargo space Everywhere (tech level 0)

Hackertools Gives chance to hack into bar terminals for extra money Pirate worlds / stations (tech level 16)

Flak Cannon Creates a wide field of destruction upon use Gli-Tech-nia / Rimshot System

Transporter Room Increases the capturing chance by 5% Tektaara Station / Obatta System

Transporter Bomb Beam a devastating bomb onto an enemy ship, ignores shields Tektaara Station / Obatta System

Mining License Gives permission to hire a Mining Crew and a Storehouse Gem / Formalhaut System