Patchnotes

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PostPosted: Mon 1. Apr 2013, 00:55
3.11 (EU); 3.9 (all other regions)

- updated game tips
- fixed an issue for enhancements on game start
- finally fixed re-worked onscreen message system
- chestbursters and sentry guns will be worth 1 more experience point per hero level
- npc units and leaders will be worth 1 more experience point per upgrade level (i. e. 3/3/3 = upgrade level 3)
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PostPosted: Mon 1. Apr 2013, 11:53
3.12

- fixed a bug for marine winning conditions
- fixed a bug for npc experience


[Only released in EU for testing purposes]
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PostPosted: Mon 1. Apr 2013, 13:00
3.13

- fixed another bug for npc experience
- fixed a bug for chestburster pathfinding


[Only released in EU for testing purposes]
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PostPosted: Mon 1. Apr 2013, 17:02
3.14 (EU); 3.10 (all other regions)

- fixed another bug for npc experience (final fix)
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PostPosted: Mon 1. Apr 2013, 17:38
3.15

- added new random tips
- debuffs will now be correctly removed on revive
- re-worked facehugger ability code; fixed some issues
- plasma caster laser pointer will now correctly removed on death
- charged abilities will now properly reset on revive


[Only released in EU for testing purposes]
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PostPosted: Tue 2. Apr 2013, 14:15
3.16 (EU); 3.11 (all other regions)

- added new random tips
- changed arcade map genre
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PostPosted: Sun 7. Sep 2014, 14:24
3.17 (EU); 3.12 (all other regions)

- spelling correction of the in game help (F12)
- fixed a bunch of small bugs
- added anti-cheat check to bank files
- the option to show life bars for all units has been activated and overwrites player prefs
- the option to show tooltips has been activated and overwrites player prefs
- respawn times have been modified, each hero level will increase the revive time by 1 second; at level 0 the revive time is 5 seconds
- leader information have been slightly revamped and placed at the top of the screen; a new blinking icon will indicate if a specific leader is in combat
- settings menu button has been moved to the menu buttons; also settings menu got a new design
- upgrades moved to top right corner of the screen; new layout; new shortcuts: 1,2,3
- added indicator for upgrade charges count at the top right corner of the screen
- enhancements moved to top left corner of the screen; new layout; now has indicators to show which enhancements are active
- hero levels will be indicated by a new icon at the target frame; works like upgrades do but is just for information purposes; old level information at the target frame has been removed
- experience bar has a new design and is moved to the action bars right side
- action bar has a new design
- minimap has a new design
- target frame has a new design
- bridge/gate control has a new design; also has been move above the action bar
- leaderboard and rating overview can now be accessed by pressing and holding TAB; also added a button to the menu buttons
- attack action button has been removed
- new action button layout: QWER DF B (should now be correctly being displayed even for grid hotkey layout users)
- pressing S stops your heroes previous orders (i.e. movement)
- pressing ESC will close all windows
- pressing C centers the view to your hero; old shortcut was 1
- enhancements will be unlocked at level 5, 10 and 15; score specific unlocks have been removed
- all healing abilities have been changed to fixed numbers instead of percentages; they will increase with vitality upgrades now
- placing a sentry gun will now automatically destroy any previous set sentry gun
- re-worked enhancement descriptions and buffs/debuffs
- re-worked ability tooltips
- tooltips are more precisely by showing decimal places for damage and heal now
- ruins map: bridge roofs will now be semi transparent if you walk across a bridge
- added list of shortcuts to the help menu (F12) in the 'settings' tip
- updated some sections in the help menu (F12)
- added player name and level labels; can be activated/deactivated in settings menu
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PostPosted: Sun 7. Sep 2014, 15:39
3.18 (EU); 3.13 (all other regions)

- fixed a bug for the enhancements menu
- enhancements can't be used anymore while being dead; buttons will be deactivated until revive
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PostPosted: Sun 7. Sep 2014, 16:41
3.19 (EU); 3.14 (all other regions)

- fixed a bug for the enhancement menu when switching weapons (marines only)
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PostPosted: Sun 7. Sep 2014, 21:13
3.20 (EU); 3.15 (all other regions)

- the option to show alarms has been deactivated and overwrites player prefs
- fixed a bug for name and level labels not appearing again after an alien has been killed while hidden
- fixed possible bug for the level up message not showing up while there are dead players
- fixed a bug for the leaderboard not showing the correct amount of vitality upgrades
- maybe fixed a bug for disappearing Q hotkey for aliens
- added a new indicator to the enhancement menu on levels 5, 10 and 15 so you never miss when new ones get available
- upgrades will no longer considered as alarms so they won't pop up if u hit SPACE
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